SeaFall (2016)
"In an age of exploration on the high seas, every decision will impact your future...permanently!"
SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world.
In SeaFall, the world is starting to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. As in Risk Legacy and Pandemic Legacy, co-designed by Rob Daviau, SeaFall evolves as the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world.
Contents of the game (starting):
• Gameboard • Sideboard • 10 ships (2 each of 5 colors) • 15 custom dice • 40 goods (10 each of 4 colors) • Captain’s Booke • Astrolabe • 40 enmity tokens/province markers (double-sided) (8 each of 5 colors) • 5 province boards (1 per color) • 62 coins (1, 5, 10) • 36 reputation tokens • 30 fortune tokens • 9 structure tokens • 12 upgrade tokens • 8 treasure cards • 5 player reference cards • 20 damage cards • 9 milestone cards • 20 advisor cards • 6 event cards • 5 title cards • 10 leader cards • 8 retired advisor stickers • 1 upgrade sticker sheet • 1 exploration sticker sheet • 1 permanent enmity sticker sheet • 6 locked chests (sealed cardboard boxes) • 5 province chests (empty cardboard boxes) • 1 storage chest (empty cardboard box) • 1 glory target marker • 5 glory markers (1 per player) You will need a pen. It is not included.
Ages: 14+
Players: 3 - 5
Game Length: 90 - 120 minutes
(BG-681706130002)
SKU | BG-681706130002 |
Barcode # | 681706130002 |
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